Discover our curated collection of MCP servers for game development. Browse 310servers and find the perfect MCPs for your needs.
Guides aspiring programmers through Python fundamentals using an engaging space adventure narrative.
Manage and execute Blender Python scripts in a headless environment through a Model Context Protocol server.
Automates Unity workflows and manipulates assets using local large language models via Ollama.
Integrates with the Steam API to provide user gaming information to AI assistants via the Model Context Protocol.
Integrates GameMaker Studio 2 projects with Cursor IDE, providing structured data access for developers and AI agents.
Provides access to Teamfight Tactics (TFT) game data through the Model Context Protocol.
Provides a comprehensive server for developing BASIC and Assembly Language programs for the Commodore 64.
Provides AI agents with tools to search and retrieve information from the official Godot documentation.
Automatically generates commentary-style scenario files for the Exia novel game engine.
Connects Claude to LM Studio for local AI-powered code analysis, generation, and creative tasks.
Provides comprehensive search and browsing capabilities for RimWorld game source code and Def data.
Enables programmatic control of Minecraft Bedrock and Education Editions through a WebSocket-based Model Context Protocol (MCP) server written in TypeScript.
Provides access to local Bevy examples and source code inspection for Bevy projects.
Enables AI interaction and programmatic Minecraft building within a Dockerized Minecraft server environment.
Enables users to enjoy the lateral thinking game 'Haiguitang' (also known as Situation Puzzles) alone by utilizing a large language model as the game master.
Bridges AI assistants with Unreal Engine, enabling intelligent control of game development workflows through the Model Context Protocol (MCP).
Enables Claude to search and display Pokemon Trading Card Game cards based on a variety of criteria.
Facilitates the creation of detailed fictional worlds using structured prompts and automatic image generation.
Provides real-time access to League of Legends in-game data through an MCP server.
Enables AI coding agents to efficiently check Unity script compilation status and automate various editor tasks.
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