Discover our curated collection of MCP servers for game development. Browse 525 servers and find the perfect MCPs for your needs.
Enables AI interaction and programmatic Minecraft building within a Dockerized Minecraft server environment.
Enables LLMs and AI assistants to access real-time Dota 2 statistics, match data, and player information through a standard interface.
Automates iterative tasks within the Unreal Engine editor by encapsulating it as an MCP Server for agent use.
Connects AI agents to OP.GG Esports data, enabling retrieval of League of Legends match schedules and information.
Interfaces AI assistants with the TRELLIS text-to-3D/image-to-3D model via the Model Context Protocol (MCP).
Integrates iRacing with the Model Context Protocol (MCP) to enable interaction with iRacing data.
Enables Claude to search and display Pokemon Trading Card Game cards based on a variety of criteria.
Enables AI assistants to interact with Unity game environments through the Model Context Protocol.
Analyzes IL2CPP dump.cs files from Unity games using an agentic RAG system and Model Context Protocol.
Integrates Resonite with AI by adding a Model Context Protocol server to handle ProtoFlux.
Provides comprehensive dice rolling capabilities with advanced gaming mechanics for AI assistants via a Model Context Protocol server.
Offers a TypeScript-based server to programmatically control Minecraft Bedrock Edition using WebSocket connections.
Provides access to local Bevy examples and source code inspection for Bevy projects.
Provides RimWorld source code search and browsing capabilities within an MCP server environment.
Connects AI agents with browser tabs leveraging Model Context Protocol and Websockets.
Enables agentic AI to automate Game Boy game asset creation and project management within GB Studio.
Enables AI-powered game development within Roblox Studio through a dedicated plugin and server.
Enhances AI coding assistants' understanding of Unreal Engine 5 C++ projects by providing comprehensive project context.
Enables remote control of the Unity Editor from any AI IDE using file-based inter-process communication.
Connects AI assistants to Kitsu production management, enabling automated workflows for animation, VFX, and game studios.
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