Minecraft Bedrock

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Offers a TypeScript-based server to programmatically control Minecraft Bedrock Edition using WebSocket connections.

This TypeScript-based Model Context Protocol (MCP) server enables robust programmatic control of Minecraft Bedrock Edition through WebSocket connections. It offers a powerful, hierarchical system of 15 distinct tools, allowing users to perform a wide range of actions, from basic player and agent movements to complex world manipulations and intricate building operations. Designed for seamless integration with MCP clients like Claude Desktop, it unlocks possibilities for AI-powered automation, custom scripting, and advanced interaction with Minecraft worlds.

Key Features

01Advanced building tools for constructing cubes, lines, and spheres
02Type-safe TypeScript implementation with robust error handling
03Capabilities for player control, Agent operations, and world manipulation
04Hierarchical system of 15 tools for comprehensive Minecraft Bedrock control
05Seamless integration with MCP clients for AI-powered automation
065 GitHub stars

Use Cases

01Integrating AI agents for advanced Minecraft automation and simulations
02Automating in-game tasks and actions within Minecraft Bedrock
03Programmatically building and manipulating complex structures and worlds