About
The Godot DAP server acts as a crucial bridge, connecting Model Context Protocol (MCP) clients, such as AI agents like Claude Code, directly to Godot's built-in Debug Adapter Protocol (DAP) server. This innovative tool empowers AI agents with the ability to perform advanced, interactive runtime debugging within Godot game instances. By facilitating programmatic scene launching, code stepping, variable inspection, and GDScript expression evaluation, it opens new avenues for AI-assisted development and automated debugging workflows, all within a lightweight, zero-dependency Go binary.