Automates the PlayCanvas Editor using an LLM for tasks such as creating and modifying entities, managing assets, and manipulating scene settings.
This tool provides a powerful mechanism to automate the PlayCanvas Editor using Large Language Models (LLMs). It offers a wide range of tools for interacting with the editor, enabling users to programmatically create and modify entities, manage assets, and manipulate scene settings. By leveraging AI, developers can streamline their workflows, accelerate content creation, and unlock new possibilities for interactive experiences within the PlayCanvas engine.