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02Provides 20 MCP tools covering a comprehensive GPU debugging workflow.
03Supports opening and analyzing .rdc capture files for D3D11, D3D12, OpenGL, and Vulkan.
04Allows inspection of pipeline state, shader bindings, and detailed resource information.
05Retrieves shader disassembly and reflection data, with search capabilities across shaders.
06Enables exporting textures, buffers, and render targets as PNG images or binary files.