UEMCP
0
Bridges AI assistants with Unreal Engine, enabling intelligent control of game development workflows through the Model Context Protocol (MCP).
About
UEMCP connects AI assistants to Unreal Engine, allowing intelligent automation and control over game development tasks. At its core, it offers the powerful `python_proxy` tool, granting AI complete, unrestricted access to Unreal Engine's Python API for executing any Python code directly within the editor. Complementing this, UEMCP provides 22 specialized tools for common operations such as managing actors, editing levels, and controlling the viewport, streamlining workflows and enhancing AI precision without needing complex Python scripts.
Key Features
- Automated quick start script for rapid setup and configuration.
- Provides full, unrestricted access to Unreal Engine's Python API via `python_proxy`.
- Offers 22 specialized tools for common Unreal Engine operations (e.g., actor management, viewport control).
- Resilient MCP server automatically reconnects with Unreal Engine after restarts.
- Includes a self-documenting `help` tool for easy discovery and usage of all commands.
- 0 GitHub stars
Use Cases
- Automating complex game development workflows within Unreal Engine using AI assistants.
- Executing arbitrary Python code directly in Unreal Engine for advanced editor automation and scripting.
- Intelligently managing and modifying actors, levels, and assets in the Unreal Editor.