Unity Ollama
CreatedZundamonnoVRChatkaisetu
Automates Unity workflows and manipulates assets using local large language models via Ollama.
About
Unity Ollama integrates local Large Language Models (LLMs) through Ollama with the Unity Editor, enabling developers to automate tasks, manage assets, and programmatically control Unity without relying on cloud-based LLMs. It provides a bidirectional communication channel between Unity, a Python MCP server, and local LLMs, facilitating asset management, scene control, material editing, script integration, and editor automation.
Key Features
- Enables asset management, scene control, and material editing.
- Allows script integration and Unity Editor automation.
- Uses local LLMs via Ollama, eliminating the need for internet connection or API keys.
- Supports deepseek-r1:14b and gemma3:12b models.
- Provides a chat interface for interacting with Unity through natural language prompts.
Use Cases
- Automating the creation and modification of Unity assets.
- Controlling scene elements and properties programmatically.
- Integrating LLM-driven scripting within the Unity environment.