About
Builds and modifies functional user interface components within the Highrise Studio environment. This skill guides the creation of the required three-part structure: a UXML file for layout, a Lua script for interaction logic, and a USS file for styling. It enforces a standardized workflow starting from a dedicated template and provides strict guidance on using the correct Highrise Studio API, explicitly preventing the use of common web, Unity C#, or Roblox patterns. Use this skill whenever you need to develop in-game menus, HUDs, or any other UI element for a Highrise project.