About
This skill serves as a comprehensive guide for game developers, offering domain-specific expertise across the industry's leading engines. It provides production-ready code for core game mechanics such as character controllers, AI state machines, and physics-based movement. By integrating best practices for Unity (C#), Unreal (C++), and Godot (GDScript), the skill ensures that your game architecture is scalable, performance-optimized, and follows industry-standard patterns like Object Pooling and Entity Component Systems (ECS).