About
This skill is specifically designed for developers working on reverse-engineering and decompilation projects, such as the Snowboard Kids 2 (N64) repository. It manages the complex task of renaming global symbols that are mapped to specific memory and ROM addresses via a central mapping file. By automating the updates to symbol_addrs.txt and preserving critical annotations for overlays, this skill ensures that descriptive names can be assigned to generic functions and variables without breaking the build process or losing link-time address data.