Lunar Geo Assets Pipeline

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Processes lunar digital elevation models and geospatial rasters into OpenUSD terrain layers for space mission simulation twins.

The Lunar Geo Assets Pipeline skill guides engineers in downloading, baking, and integrating lunar terrain data into LunCoSim space mission twins. Powered by pure-Rust processing crates with no GDAL dependency, it handles GeoTIFF and PDS3 .IMG inputs, bounded-memory texture decoding, ROI cropping, and minimum-curvature interpolation for missing coverage. It provides structured workflows for wiring baked elevation, albedo, normal, and slope maps into OpenUSD scene graphs, stitching cropped DEM sites to rendered global spheres with exterior collar blends, and diagnosing pipeline issues using native CLI tools and Rhai validation scripts.

Key Features

01Pure-Rust raster processing for GeoTIFF and PDS3 .IMG lunar datasets without GDAL dependencies
02Seamless globe-to-DEM collar generation for visual continuation without altering local physics colliders
03Memory-budgeted texture decoding with configurable presets and CLI quality controls
04Automated OpenUSD terrain layer authoring with typed operations and material schema compatibility
05ROI cropping and bounded minimum-curvature interpolation to handle missing source elevation data
06106 GitHub stars

Use Cases

01Adding a lunar landing site or custom terrain twin from LOLA, LROC, or PDS3 raw datasets
02Debugging dataset download failures, texture decode budget overflows, or terrain mesh stitching seams
03Baking elevation, material albedo, normal, and slope layer maps into OpenUSD simulation scenes