01Asynchronous loading patterns and custom caching strategies for performance optimization
02Optimized texture loading with support for HDR, EXR, and KTX2 compression
03Centralized asset management with LoadingManager for global progress tracking
041 GitHub stars
05Advanced GLTF integration featuring Draco mesh decompression and PMREM generation
06Support for major 3D formats including GLTF/GLB, OBJ, FBX, STL, and PLY