0131,721 GitHub stars
02Optimized loading implementations using Draco and Meshopt compression
03Advanced texture management for HDR, EXR, CubeTextures, and KTX2
04Support for major 3D formats including GLTF, GLB, FBX, OBJ, STL, and PLY
05Async/Promise-based asset orchestration for cleaner code architecture
06Progress tracking and lifecycle management using Three.js LoadingManager