Analyzes Unity scene hierarchies and component data to provide deep visibility into project assets without modifying them.
The unity-scene-inspect skill allows Claude to perform non-destructive audits and navigation of Unity scenes by interfacing with the Unity Editor through the unity-cli. It provides specialized tools for visualizing hierarchy structures, locating specific GameObjects by component type, and extracting detailed property values or animator states. This skill is essential for developers who need to understand complex scene layouts, debug object references, or perform inventory checks before proceeding with development or modification tasks.
Key Features
01Real-time animator state and runtime info querying
02Targeted GameObject discovery by name or component type
03Full scene hierarchy visualization and inventory listing
0425 GitHub stars
05Deep inspection of component properties and transform values
06Comprehensive object reference and dependency analysis
Use Cases
01Debugging missing references or incorrect component values in complex scenes
02Inventorying all GameObjects that utilize a specific script or component
03Analyzing Animator controller states and runtime parameters for character debugging