game development를 위한 엄선된 MCP 서버 컬렉션을 찾아보세요. 523개의 서버를 탐색하고 필요에 맞는 완벽한 MCP를 찾아보세요.
Manage and execute Blender Python scripts in a headless environment through a Model Context Protocol server.
Integrates with the Steam API to provide user gaming information to AI assistants via the Model Context Protocol.
Interact with the Lichess chess platform through natural language using Claude Desktop.
Enables AI agents to simultaneously control both Blender and Unreal Engine through a unified interface.
Provides a template project for controlling Unity applications via an MCP (Micro Control Protocol) server.
Enables users to enjoy the lateral thinking game 'Haiguitang' (also known as Situation Puzzles) alone by utilizing a large language model as the game master.
Enables AI agents to compile and test Unity code within the Unity Editor reliably.
Enables AI assistants to create, manage, and narrate interactive role-playing games with dynamic storylines and character management.
Provides real-time access to League of Legends in-game data through an MCP server.
Transforms player biographies into personalized 3D environments using LLM-powered analysis and generative models.
Enables programmatic control of Minecraft Bedrock and Education Editions through a WebSocket-based Model Context Protocol (MCP) server written in TypeScript.
Automate the download and configuration of Mixamo animations directly within Unity, leveraging AI assistants for streamlined asset integration.
Empowers AI assistants with real-time access to Minecraft data, documentation, and datapack generators for development tasks.
Empower AI agents to programmatically interact with and modify the Unity Editor, including scripts, scenes, prefabs, and assets.
Inspect Unreal Engine assets like Blueprints, Materials, and DataTables with AI assistance, eliminating the need to launch the Unreal Editor.
Empowers AI coding agents with autonomous control over Unreal Engine 5.7 projects.
Enables AI coding agents to control live Roblox Studio sessions, creating and editing game elements like scripts, instances, terrain, and assets through natural language commands.
Provides a high-performance local control stack for Slay the Spire 2, bridging the game's internal state with external AI agents.
Empowers AI agents to act as interactive companions, controlling them within Stardew Valley as additional players.
Integrates AI assistants directly into the Unity Editor, enabling automation for game development tasks.
Scroll for more results...