Game Development Servidores MCP

Descubre nuestra colección curada de servidores MCP para game development. Explora 243 servidores y encuentra los MCP perfectos para tus necesidades.

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UdaPlay

Answers questions about video games by leveraging a local vector database and AI agentic workflow with tool-calling.

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TheArena

Offers a unified agentic playground for AI benchmarking, workflow automation, and diverse game environments.

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Rubik's Cube

Provides an AI-driven server for solving and visualizing Rubik's Cube puzzles through the Model Context Protocol.

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Cloudflare Integration

Integrates Minecraft server hosting with Cloudflare to enhance performance and security.

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Alphaguts

Provides a server API for Minecraft Alpha 1.2.6 using Retro MCP.

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Trezero

Mirrors a repository containing various tools categorized for Minecraft Protocol (MCP) servers.

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Tic-tac-toe

Provides a real-time multiplayer Tic-tac-toe game that allows AI agents to connect and play using natural language via a Model Context Protocol server.

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C64

Provides a comprehensive server for developing BASIC and Assembly Language programs for the Commodore 64.

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Cemcp

Facilitates communication between Cheat Engine and other applications via an MCP (Mod Communication Protocol) server.

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SpaceTraders

Enables AI agents to interact with the SpaceTraders API by exposing its endpoints as Model Context Protocol (MCP) tools.

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Steam Charts

Retrieves Steam game statistics through integration with your preferred Large Language Model (LLM).

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Simple

Facilitates basic Minecraft server communication.

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DotNet2025

Showcases an Evergine-based 3D Model Context Protocol (MCP) server interacting with an LLM-powered client for real-time 3D scene manipulation.

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Dice Server

Rolls dice within an MCP server environment.

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Games

Provides a unified way to interact with various gaming and community platforms through standardized interfaces.

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FiveM

Facilitates comprehensive management of FiveM game servers through RCON, enabling plugin control, log monitoring, and direct command execution.

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Artifacts

Manages and deploys MCP servers for the Artifacts MMO game.

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PyBoy

Connects large language models to Game Boy games through emulation, enabling programmatic interaction and analysis.

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Godot

Integrates a local Large Language Model with Godot games via a Model Context Protocol server, enabling dynamic in-game interactions.

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Unity

Connects large language models (LLMs) to the Unity Editor, enabling AI-driven control and automation.

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