Game Development Servidores MCP
Descubre nuestra colección curada de servidores MCP para game development. Explora 243 servidores y encuentra los MCP perfectos para tus necesidades.
UdaPlay
Answers questions about video games by leveraging a local vector database and AI agentic workflow with tool-calling.
TheArena
Offers a unified agentic playground for AI benchmarking, workflow automation, and diverse game environments.
Rubik's Cube
Provides an AI-driven server for solving and visualizing Rubik's Cube puzzles through the Model Context Protocol.
Cloudflare Integration
Integrates Minecraft server hosting with Cloudflare to enhance performance and security.
Alphaguts
Provides a server API for Minecraft Alpha 1.2.6 using Retro MCP.
Trezero
Mirrors a repository containing various tools categorized for Minecraft Protocol (MCP) servers.
Tic-tac-toe
Provides a real-time multiplayer Tic-tac-toe game that allows AI agents to connect and play using natural language via a Model Context Protocol server.
C64
Provides a comprehensive server for developing BASIC and Assembly Language programs for the Commodore 64.
Cemcp
Facilitates communication between Cheat Engine and other applications via an MCP (Mod Communication Protocol) server.
SpaceTraders
Enables AI agents to interact with the SpaceTraders API by exposing its endpoints as Model Context Protocol (MCP) tools.
Steam Charts
Retrieves Steam game statistics through integration with your preferred Large Language Model (LLM).
Simple
Facilitates basic Minecraft server communication.
DotNet2025
Showcases an Evergine-based 3D Model Context Protocol (MCP) server interacting with an LLM-powered client for real-time 3D scene manipulation.
Dice Server
Rolls dice within an MCP server environment.
Games
Provides a unified way to interact with various gaming and community platforms through standardized interfaces.
FiveM
Facilitates comprehensive management of FiveM game servers through RCON, enabling plugin control, log monitoring, and direct command execution.
Artifacts
Manages and deploys MCP servers for the Artifacts MMO game.
PyBoy
Connects large language models to Game Boy games through emulation, enabling programmatic interaction and analysis.
Godot
Integrates a local Large Language Model with Godot games via a Model Context Protocol server, enabling dynamic in-game interactions.
Unity
Connects large language models (LLMs) to the Unity Editor, enabling AI-driven control and automation.
Scroll for more results...