Discover Agent Skills for game development. Browse 7skills for Claude, ChatGPT & Codex.
Researches MacroQuest documentation to provide accurate API information, command syntax, and Lua-first code examples.
Develops, debugs, and optimizes MacroQuest scripts and macros with a preference for modern Lua implementations.
Manages Unity scene, prefab, and asset files through a specialized CLI for safe YAML manipulation and documentation retrieval.
Configures Scarb.toml, Dojo deployment profiles, and world settings for on-chain game development.
Generates Cairo-based Dojo models for persistent game state using Entity Component System (ECS) patterns.
Initializes comprehensive Dojo game projects with standardized directory structures and Starknet configuration files.
Manages permissions, namespaces, and access control policies for Dojo engine blockchain worlds.
Streamlines the deployment and management of Dojo engine worlds across local Katana, Sepolia testnet, and Starknet mainnet environments.
Implements ERC20 fungible tokens and ERC721 non-fungible tokens in Dojo games using the Origami library.
Generates Cairo-based smart contracts for the Dojo engine to implement complex game mechanics, state modifications, and player actions.
Diagnoses and resolves 3D rendering issues, performance bottlenecks, and asset pipeline failures in Three.js and React Three Fiber.
Accelerates game development with pre-configured starter templates for RPG, Platformer, and Roguelike genres using the Flame Engine.
Converts 2D images into interactive 3D GLB models using Fal.ai's advanced segmentation and generation pipeline.
Implements a layered, data-driven architecture for gRPC-based tabletop RPG gateways using outside-in development patterns.
Generates and manages industry-standard Game Design Documents (GDD) with a professional planning framework.
Architects engaging gameplay experiences through formal design theory, core loop optimization, and balanced game mechanics.
Optimizes, compresses, and post-processes GLB/glTF 3D models for efficient web delivery and performance.
Architects comprehensive Galgame and visual novel experiences through specialized character design, branching scripts, and narrative frameworks.
Provides a comprehensive framework for designing card-based Roguelike games with balanced mechanics and deep synergy systems.
Evaluates and implements game mechanics with a focus on player experience and systematic balance through a rigorous design framework.
Optimizes game logic and rendering code to reduce garbage collection pressure and ensure high-frame-rate performance.
Orchestrates the setup, live performance, and sonic sculpting of the Orthonotone polychoral hypercube instrument.
Simplifies the management of Steam shortcuts, Proton configurations, and VDF files on Linux systems.
Provides authoritative rule lookups and mechanic clarifications from the System Reference Document 5.2 for d20 tabletop RPGs.
Automates and manages complex Daggerheart TTRPG combat mechanics, including spotlight flow, Hope/Fear economies, and damage tracking.
Provides deterministic dice rolling capabilities with structured JSON output for AI-driven tabletop RPG adventures and game mechanics.
Manages structured tactical combat for d20-based tabletop RPGs, handling turn order, attack resolution, and condition tracking.
Launches the Adventure Engine application to initiate immersive, AI-powered tabletop RPG sessions directly from your terminal.
Generates atmospheric UI panels and dynamic status trackers for immersive tabletop RPG experiences.
Provides authoritative rule clarifications and reference data from the Daggerheart System Reference Document (SRD) 1.0.
Scroll for more results...