Discover Agent Skills for game development. Browse 7 skills for Claude, ChatGPT & Codex.
Implements chess move generation and board state transformations using regular expression pattern matching and substitution.
Analyzes and recreates ray-traced images by reverse-engineering scene parameters and implementing optimized path-tracing algorithms.
Develops high-performance Redcode assembly warriors for CoreWars using systematic analysis, parameter tuning, and automated testing to achieve target win rates.
Guides the cross-compilation of complex C applications for MIPS architectures with restricted standard library support and custom virtual machine runtimes.
Implements complex chess move generation and game logic using regular expressions and pattern matching constraints.
Compiles and installs POV-Ray from source archives, with specialized support for legacy versions and antiquated C code.
Compiles and configures the portable Memory Array Redcode Simulator (pMARS) from source with a focus on headless, non-X11 environments.
Optimizes Redcode warriors for CoreWars competitions through systematic opponent analysis, archetype identification, and mathematical parameter tuning.
Implements MIPS CPU interpreters and emulators capable of executing compiled ELF binaries through structured architectural guidance and iterative development.
Implements high-performance ray tracers and reconstructs visual scenes from reference images using structured C/C++ development patterns.
Reverse engineers graphics rendering binaries to recreate ray and path tracers with high-fidelity, pixel-perfect output matching.
Analyzes chess board images to detect piece positions, validate board legality, and determine optimal moves using computer vision and engine analysis.
Integrates private game engine functions into Metamod plugins through signature scanning and IDA Pro binary analysis.
Accesses and searches the official Cluster Script API type definitions to provide real-time documentation and code signatures.
Develops high-performance 2D HTML5 games using the Phaser framework for web and mobile browsers.
Generates performant 3D web applications and interactive scenes using modern Three.js ES module patterns.
Exposes private game server functions through the ASEXT API layer to enable external plugin interoperability.
Streamlines the development of server-side mods, plugins, and custom gameplay systems for the Hytale voxel sandbox RPG.
Automates Dungeon Fighter Online game operations and workflows using the Composio Rube MCP toolkit.
Automates Dungeon Fighter Online operations and workflows through the Rube MCP and Composio toolkit.
Automates the design, implementation, and playtesting of polished 2D and 3D browser games using KAPLAY.js and Three.js.
Automates Dungeon Fighter Online operations and game tasks through the Composio toolkit via Rube MCP.
Automates gameplay operations and account tasks for Dungeon Fighter Online using the Rube MCP and Composio toolkit.
Automates Epic Games account operations and workflows through the Rube MCP and Composio toolkit.
Automates Dungeon Fighter Online tasks and workflows using Rube MCP and the Composio toolkit.
Automates Dungeon Fighter Online workflows and game operations through the Rube MCP and Composio toolkit.
Streamlines the development, testing, and deployment of Godot 4.x games using GDScript and advanced automation frameworks.
Automates Unreal Engine 5.x development, testing, and CI/CD workflows using Remote Control and Automation Driver integration.
Streamlines the deployment lifecycle of Farming Simulator 25 mods through automated symlinking, packaging, and metadata configuration.
Facilitates the creation of complex Farming Simulator 25 Lua scripts, vehicle specializations, and game engine extensions.
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