Discover Agent Skills for game development. Browse 7 skills for Claude, ChatGPT & Codex.
Generates domain-specific packet analyzers for Minecraft Bedrock protocol analysis and debugging.
Architects and implements custom Unity Editor windows and inspectors using the Immediate Mode GUI (IMGUI) system.
Automates Unity Editor Play Mode controls, input simulation, and UI verification for robust game testing workflows.
Streamlines Unity game development by automating scene creation, hierarchy management, and component configuration directly through Claude.
Optimizes Unity C# script editing, refactoring, and symbol navigation using an integrated LSP and efficient TDD workflows.
Manages Unity assets, prefabs, and materials while automating Addressables and performing deep dependency analysis.
Architects high-performance game user interfaces using Unity's modern UI Toolkit, USS styling, and UXML structure.
Streamlines Unity development with standardized architecture patterns, scene management, and comprehensive MCP tool workflows.
Architects and implements professional game interfaces in Unity using the uGUI system, including responsive HUDs, health bars, and mobile-optimized layouts.
Develops high-performance Metal shaders and real-time rendering pipelines optimized for Apple's GPU architecture.
Empowers Claude to autonomously play NetHack by providing a structured framework for dungeon exploration, combat, and resource management.
Routes developers to the optimal mathematical frameworks and simulation techniques for building stable physics, AI, and economic systems.
Architects emergent, systems-driven game experiences by routing users to specialized design frameworks and implementation workflows.
Facilitates structured game design sessions using expert personas and standardized artifact tracking for extraction-style games.
Writes and optimizes high-performance Metal GPU code for graphics, compute, and shader development across Apple platforms.
Analyzes game simulation requirements and directs development workflows toward the most appropriate implementation strategies and optimization patterns.
Validates Godot scripts by refreshing the language server cache and identifying coding errors or warnings.
Initializes a comprehensive testing framework and quality assurance infrastructure for indie game development projects.
Identifies plot holes, exploits, and unexpected player actions in TTRPG campaigns using an adversarial mindset.
Audits campaign documents and lore to identify plot holes, NPC inconsistencies, and timeline paradoxes.
Manages Dungeons & Dragons 5e campaigns, NPC creation, and world-building through a comprehensive set of MCP tools.
Facilitates comprehensive pre-game checklists for Game Masters by auditing NPCs, encounters, and plot continuity.
Maps and analyzes complex relationships between NPCs across factions, locations, and campaign documents to identify key story connections.
Analyzes combat encounters against party composition to identify TPK risks and ensure balanced gameplay using D&D 5e math.
Searches Godot Engine documentation and source code to provide architectural guidance and GDScript code examples.
Streamlines World of Warcraft addon development within the Mechanic and Fen ecosystems using Agent-First Development (AFD) principles.
Analyzes and maintains the architectural integrity of C++ SDL3 game engines by detecting circular dependencies and layer violations.
Analyzes and balances treasure distribution across RPG campaign modules and character inventories to ensure fair progression.
Implements a comprehensive AI companion progression framework featuring XP mechanics, personality evolution, and tiered level systems.
Enforces professional C# coding patterns, dependency injection architectures, and code quality guidelines for modern Unity development.
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