Discover Agent Skills for game development. Browse 7 skills for Claude, ChatGPT & Codex.
Initializes comprehensive Dojo game projects with standardized directory structures and Starknet configuration files.
Manages permissions, namespaces, and access control policies for Dojo engine blockchain worlds.
Streamlines the deployment and management of Dojo engine worlds across local Katana, Sepolia testnet, and Starknet mainnet environments.
Implements ERC20 fungible tokens and ERC721 non-fungible tokens in Dojo games using the Origami library.
Generates Cairo-based smart contracts for the Dojo engine to implement complex game mechanics, state modifications, and player actions.
Optimizes game logic and rendering code to reduce garbage collection pressure and ensure high-frame-rate performance.
Generates complex spanning trees, random mazes, and connected graph structures using configurable frontier-based exploration.
Generates game-ready 2D assets, sprites, and textures from text descriptions using AI-powered image generation.
Orchestrates the setup, live performance, and sonic sculpting of the Orthonotone polychoral hypercube instrument.
Provides expert guidance and implementation patterns for creating custom GLSL shaders and visual effects within Three.js.
Architects comprehensive Galgame and visual novel experiences through specialized character design, branching scripts, and narrative frameworks.
Acts as a professional Dungeon Master to run immersive D&D 5th Edition campaigns using published adventure books.
Guides the visual design process for games, covering style selection, asset pipelines, color theory, and animation workflows.
Bridges Dojo on-chain game engines with frontend clients and game engines using typed bindings and platform-specific SDKs.
Develops and configures Unity game plugins using the BepInEx framework and Harmony patching.
Converts 2D images into interactive 3D GLB models using Fal.ai's advanced segmentation and generation pipeline.
Guides players through creating and advancing tabletop RPG characters using SRD 5.2 rules and automated stat calculations.
Provides comprehensive guidance and implementation patterns for building 2D games using the Flutter Flame Engine.
Diagnoses and resolves 3D rendering issues, performance bottlenecks, and asset pipeline failures in Three.js and React Three Fiber.
Simplifies the management of Steam shortcuts, Proton configurations, and VDF files on Linux systems.
Bootstraps high-performance, retro-inspired vector games using PixiJS 8 and a modern ECS-lite architecture.
Provides comprehensive World of Darkness terminology and game mechanics for the Tellurium Games application.
Streamlines D&D 5e campaign creation and management through specialized MCP tools for NPCs, modules, and item catalogs.
Manipulates Unity YAML files, including scenes, prefabs, and assets, while maintaining metadata integrity and formatting.
Optimizes game asset pipelines, compression settings, and memory management across PC, console, and mobile platforms.
Optimizes Nethercore games by reducing WASM binary sizes, compressing assets, and refining state management for peak performance.
Orchestrates game development workflows by providing core architectural principles and routing to specialized platform-specific sub-skills.
Provides implementation patterns and reference code for 14 essential game systems using the Flame Engine for Flutter.
Accelerates 2D game development in Flutter by providing core implementation patterns for the Flame Engine.
Guides the creation of high-performance browser-based games using modern frameworks and WebGPU optimization techniques.
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