Discover Agent Skills for game development. Browse 6skills for Claude, ChatGPT & Codex.
Optimizes Redcode warriors for CoreWars competitions through systematic opponent analysis, archetype identification, and mathematical parameter tuning.
Implements MIPS CPU interpreters and emulators capable of executing compiled ELF binaries through structured architectural guidance and iterative development.
Analyzes chess board images to detect piece positions, validate board legality, and determine optimal moves using computer vision and engine analysis.
Analyzes chess board images to identify piece positions and calculate optimal moves using systematic image detection and engine-based verification.
Designs and implements complex particle animations, emotional behaviors, and synchronized performances for the emotive-mascot engine.
Optimizes real-time particle animation performance to ensure consistent 60fps frame rates and efficient memory usage across all device types.
Integrates HTML5 games with the Playgama Bridge SDK to enable cross-platform features like advertisements, in-app purchases, and social interactions.
Integrates the Playgama Bridge SDK into Defold game projects for cross-platform publishing and monetization.
Integrates Unity WebGL games with the Playgama Bridge SDK to enable cross-platform features like ads, payments, and social mechanics.
Integrates the Playgama Bridge SDK into Godot projects to enable cross-platform publishing, monetization, and social features for web-based games.
Enhances pixel art quality through advanced shading, dithering, and color optimization techniques for production-ready sprites.
Exports pixel art from Aseprite to game-ready formats including PNG, GIF, and spritesheets with optimized metadata.
Generates custom pixel art sprites, layers, and basic geometric primitives using natural language commands and Aseprite integration.
Creates and manages fluid sprite animations using advanced frame timing, named sequences, and optimized linked cels for game assets.
Architects high-performance game mechanics, graphics pipelines, and multiplayer systems across Unity, Unreal, and custom engines.
Architects emergent, systems-driven game experiences by routing users to specialized design frameworks and implementation workflows.
Routes developers to the optimal mathematical frameworks and simulation techniques for building stable physics, AI, and economic systems.
Analyzes game simulation requirements and directs development workflows toward the most appropriate implementation strategies and optimization patterns.
Recreates the classic 1st generation Pokémon Green experience as a fully immersive text-based RPG in Korean.
Builds sophisticated MicroPython applications for the Universe 2025 (Tufty) Badge with full MonaOS integration.
Recreates the classic Gen 1 Pokemon Green experience as a comprehensive text-based RPG featuring all 151 original Pokemon and the full Kanto region.
Configures and optimizes Unity-based game skill systems through complex JSON structures, balancing mechanics like damage, healing, and resource scaling.
Streamlines Godot Engine development by automating scene management, GDScript authoring, and project orchestration through specialized tools.
Builds sophisticated Python-based Text User Interfaces (TUIs) using the Textual framework for interactive terminal applications.
Provides C# .NET 9.0 architectural standards, builder pattern implementations, and Ice Age thematic consistency for the Text Survival RPG.
Provides expert guidance and implementation patterns for Godot's Control node system, custom themes, and game interfaces.
Builds sophisticated 3D web experiences and interactive scenes using Three.js and React Three Fiber.
Optimizes Godot engine games by identifying performance bottlenecks and implementing advanced profiling and coding techniques.
Resolves Godot engine errors, crashes, and performance bottlenecks through expert troubleshooting and GDScript debugging techniques.
Builds advanced 3D web experiences and interactive graphics using Three.js and React Three Fiber.
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