发现game development类别的 Claude 技能。浏览 7 个技能,找到适合您 AI 工作流程的完美功能。
Generates production-ready, pattern-matched C# scripts for Unity game features and systems.
Architects comprehensive game system structures and class hierarchies to ensure clean, maintainable code before implementation.
Provides instant, context-aware code reviews to ensure performance, memory safety, and architectural consistency during rapid game development.
Automates 3D modeling, texturing, and animation workflows for Hytale using the Blockbench Model Context Protocol.
Validates that new code integrates seamlessly with existing game managers, starter scripts, and dependency chains.
Audits and validates game development starter scripts to ensure code quality, integration health, and project readiness.
Verifies project readiness and boilerplate setup to ensure a smooth start for game jam participants.
Audits Unity scripts to implement modern Input Systems, async/await logic, and decoupled dependency injection patterns.
Configures and optimizes Three.js materials for high-quality 3D rendering and custom shader development.
Optimizes 3D web applications by measuring metrics, diagnosing bottlenecks, and implementing efficient rendering patterns for R3F and Three.js.
Builds interactive, browser-based 3D environments and creative coding playgrounds using modern web technologies.
Automates Unity Editor play mode, simulates multi-platform inputs, and executes automated UI and integration tests.
Manages and updates game configuration tables using the cfg_gen tool to streamline game development workflows.
Optimizes React Three Fiber performance by dynamically adjusting Device Pixel Ratio based on real-time frame rates.
Creates and styles professional Unity game interfaces using UI Toolkit, USS, UXML, and Flexbox layout patterns.
Designs and implements production-grade game interfaces using Unity's UI Toolkit, USS, and UXML frameworks.
Applies foundational wave physics principles to ensure realistic simulation of shoaling, breaking, and orbital motion in maritime environments.
Queries game configuration table schemas and analyzes complex table relationships using CFG syntax and HTTP APIs.
Implements industry-standard NFT protocols and advanced blockchain asset features for decentralized applications.
Optimizes JavaScript and TypeScript application performance by offloading CPU-heavy tasks to background worker pools.
Optimizes React Three Fiber performance by dynamically adjusting rendering resolution based on real-time frame rates.
Optimizes React Three Fiber performance by dynamically adjusting device pixel ratio based on real-time frame rates.
Generates high-performance 3D web applications and scenes using modern Three.js and ES module patterns.
Streamlines the development, testing, and deployment of Godot 4.x games using advanced unit testing and automation frameworks.
Enforces modular architecture and best practices for Godot 4.x development using component patterns and signal-driven communication.
Integrates new gameplay modes and features into mobile applications with end-to-end wiring, state persistence, and performance optimization.
Integrates specialized multi-touch and ML-powered physical piece recognition using the Board SDK for Unity projects.
Provides expert architectural guidance and codebase patterns for the Zero-Day Attack Unity project.
Navigates and references Grafix primitives and effects for rapid visual content creation and creative coding.
Architects robust real-time multiplayer systems using Socket.io for state synchronization, room management, and low-latency communication.
Scroll for more results...