发现game development类别的 Claude 技能。浏览 7 个技能,找到适合您 AI 工作流程的完美功能。
Analyzes and navigates the core game step loop and action handlers within the Tribal Village source code.
Optimizes Unity performance by implementing GC-free collection management using ListPool, DictionaryPool, and ObjectPool patterns.
Implements high-performance, allocation-free async/await patterns and coroutine migrations using the UniTask library in Unity.
Manages the precise placement and distribution of goblin nests or hives within game environments.
Simplifies dependency injection in Unity projects using VContainer to create scalable, testable, and decoupled game architectures.
Master Unity's Data-Oriented Technology Stack (DOTS) to build high-performance games with massive entity counts.
Coordinates and routes development tasks within the Stacked Poker codebase to the appropriate domain-specific skills for UI, Web3, and game logic.
Generates multi-directional sprite assets and character orientations using text prompts for game development.
Splits 2x2 sprite sheets into four individual PNG files with automated dimension verification.
Adjusts procedural world generation parameters for biomes and terrain distribution within game environments.
Generates high-quality, type-safe GDScript code following Godot 4.x best practices and modern implementation patterns.
Builds sophisticated 3D web experiences and interactive scenes using Three.js and React Three Fiber.
Generates and manages MCM Helper configuration files for in-game Skyrim mod settings menus.
Masters professional text rendering in Unity using Signed Distance Field technology for high-performance typography and advanced visual effects.
Manages Skyrim audio files by converting, extracting, and packaging FUZ, XWM, and WAV formats for mod development.
Implements maintainable and scalable architectural patterns for JUCE-based audio plugins by enforcing clear separation between DSP logic, parameter management, and user interface layers.
Streamlines the development of terminal-inspired React interfaces and 3D battlemaps for the Quest Keeper AI Tauri application.
Streamlines Godot Engine development by automating scene management, GDScript authoring, and project orchestration through specialized tools.
Provides C# .NET 9.0 architectural standards, builder pattern implementations, and Ice Age thematic consistency for the Text Survival RPG.
Builds sophisticated Python-based Text User Interfaces (TUIs) using the Textual framework for interactive terminal applications.
Implements robust multiplayer systems in Unity using industry-standard frameworks like Netcode for GameObjects, Mirror, and Photon.
Optimizes Unity games for iOS and Android platforms by implementing performance best practices, memory management, and platform-specific configurations.
Facilitates interdisciplinary synthesis between mathematics, music, and philosophy using category theory and topological logic.
Provides expert guidance and implementation patterns for Godot's Control node system, custom themes, and game interfaces.
Simulates and debugs complex agent behaviors using ordered locale theory and trifurcated interaction models.
Provides comprehensive reference data and coordinate conversion utilities for the FIRST Tech Challenge DECODE 2025-2026 season.
Generates sophisticated algorithmic art and interactive visual systems using p5.js and seeded randomness.
Enforces architectural standards and coding best practices for Gemini mod development through automated rule validation.
Analyzes and summarizes observation layers and agent inventory encoding for the Tribal Village environment.
Generates realistic NPC voices and narration for D&D sessions using ElevenLabs AI text-to-speech.
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