game development向けのClaudeスキルを発見してください。6個のスキルを閲覧し、AIワークフローに最適な機能を見つけましょう。
Implements production-grade game architecture and GDScript patterns for Godot 4 development.
Implements high-performance game logic using Unity’s Data-Oriented Technology Stack (DOTS), including the Entity Component System, Job System, and Burst Compiler.
Ensures uniform code style and maintainability across C++ and Dart source files through automated formatting and linting tools.
Facilitates the creation of immersive fantasy settings by providing structured frameworks for magic systems, lore, and societal structures.
Provides precise retrieval-augmented generation for Dungeons & Dragons 5th Edition core rules and content.
Decompiles a function from assembly to C code for the Snowboard Kids 2 N64 decompilation project.
Retrieves and cites official Dungeons & Dragons 5th Edition System Reference Document (SRD) content including core rules, spells, and monster stat blocks.
Orchestrates the complete development lifecycle for the Starwards spaceship simulator using structured planning, test-driven development, and verification protocols.
Implements a strict test-driven development workflow for the Starwards spaceship simulator, covering unit tests, multiplayer state synchronization, and end-to-end UI interactions.
Guides developers in selecting the optimal Unity UI framework based on project requirements and version compatibility.
Optimizes Unity scenes by identifying performance bottlenecks in rendering, physics, and asset management to ensure smooth frame rates across all platforms.
Accelerates Unity UI development by generating UXML structures, USS styling, and C# VisualElement logic for editor and runtime interfaces.
Automates Blender workflows for 3D modeling, material management, and intelligent Mixamo animation retargeting through real-time WebSocket control.
Automates and controls the Unity Editor directly from Claude Code using a high-performance WebSocket bridge and a library of over 500 commands.
Validates Unity C# scripts against industry-standard best practices and performance patterns to ensure high-quality game development.
Generates production-ready Unity C# script templates that follow industry best practices and performance standards.
Detects and resolves Unity C# compilation errors by analyzing VSCode diagnostics and applying context-aware automated fixes.
Automates the execution and analysis of Unity Test Framework tests through the command line to validate game logic and identify failures.
Provides specialized guidance, validation tools, and architectural patterns for developing games and applications within the Godot Engine ecosystem.
Provides specialized architectural guidance and implementation patterns for building games and applications with the Bevy Entity Component System (ECS) engine.
Develops high-performance GLSL fragment shaders and procedural graphics for the web using Shadertoy-specific conventions and mathematical techniques.
Compiles and configures the portable Memory Array Redcode Simulator (pMARS) from source with a focus on headless, non-X11 environments.
Compiles and installs POV-Ray from source archives, with specialized support for legacy versions and antiquated C code.
Implements high-performance ray tracers and reconstructs visual scenes from reference images using structured C/C++ development patterns.
Implements complex chess move generation and game logic using regular expressions and pattern matching constraints.
Reverse engineers graphics rendering binaries to recreate ray and path tracers with high-fidelity, pixel-perfect output matching.
Analyzes chess board images to identify piece positions and calculate optimal moves using systematic image detection and engine-based verification.
Guides the cross-compilation of complex C applications for MIPS architectures with restricted standard library support and custom virtual machine runtimes.
Develops high-performance Redcode assembly warriors for CoreWars using systematic analysis, parameter tuning, and automated testing to achieve target win rates.
Analyzes chess board images to detect piece positions, validate board legality, and determine optimal moves using computer vision and engine analysis.
Scroll for more results...