发现game development类别的 Claude 技能。浏览 7 个技能,找到适合您 AI 工作流程的完美功能。
Analyzes and explains the communication flow of networked events between clients and servers in a Highrise Studio project.
Queries game configuration table schemas and analyzes complex table relationships using CFG syntax and HTTP APIs.
Implements industry-standard NFT protocols and metadata patterns for secure, marketplace-ready digital assets on the blockchain.
Implements industry-standard NFT protocols and advanced digital asset features including ERC-721, ERC-1155, and gas-optimized minting.
Analyzes industry-leading building mechanics to provide decision frameworks for physics models, multiplayer architectures, and persistence strategies.
Manages sophisticated game time systems including day/night cycles, hourly event triggers, and time loop synchronization.
Researches Godot source code to generate strategic implementation notes and identify technical quirks before starting development phases.
Analyzes and searches Vintage Story client and server debug logs to streamline mod development and troubleshooting.
Develops non-UI Lua scripts for Highrise Studio projects using domain-specific APIs and standardized coding templates.
Architects high-performance chess applications featuring AI engine integration, UCI protocol management, and interactive web interfaces.
Streamlines Unity C# development through symbol-based code editing, scene manipulation, and automated testing using the unity-mcp-server.
Navigates and synthesizes the Highrise Studio Lua API documentation to provide instant answers and code snippets for game development.
Composes original music algorithmically and renders high-quality MP3 audio files using specialized electronic and traditional instrumentation pipelines.
Orchestrates D&D 5th Edition combat encounters with automated dice rolls, HP tracking, and immersive narrative descriptions.
Provides comprehensive guidance and API documentation for developing educational 2D games using the spx engine and XGo language.
Manipulates Unity scenes and prefabs by reading serialized JSON data and submitting structural or property changes.
Develops interactive frontend interfaces and background automation scripts for SillyTavern using the Tavern Helper framework.
Manages D&D 5th Edition character advancement through automated experience point tracking, level-up calculations, and stat growth.
Manages Dungeons & Dragons 5th Edition combat encounters with full support for spellcasting, turn-based mechanics, and monster management.
Streamlines the development, testing, and deployment of Godot 4.x games using advanced unit testing and automation frameworks.
Generates robust GDScript unit and integration tests for the Godot engine using the gdUnit4 framework.
Streamlines Godot Engine development by providing instant access to official GDScript documentation, implementation patterns, and code examples.
Executes and parses gdUnit4 unit tests for Godot projects to ensure GDScript code quality and logic correctness.
Formats and lints GDScript files to maintain code style consistency and quality within Godot Engine projects.
Manages GDScript source files and their corresponding .uid resource identifiers to maintain project integrity in Godot.
Validates GDScript changes by refreshing the Godot language server cache and performing diagnostic checks.
Applies foundational wave physics principles to ensure realistic simulation of shoaling, breaking, and orbital motion in maritime environments.
Implements industry-standard NFT protocols and advanced blockchain asset features for decentralized applications.
Automates the conversion of narrative scripts into structured game configuration files for roles, stories, and mechanics.
Manages and updates game configuration tables using the cfg_gen tool to streamline game development workflows.
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