game development Claude 스킬을 발견하세요. 7개의 스킬을 탐색하고 AI 워크플로우에 완벽한 기능을 찾아보세요.
Diagnoses and resolves 3D rendering, performance, and asset pipeline issues in Three.js and React Three Fiber environments.
Develops high-performance 3D web experiences and interactive visualizations using the latest Three.js and WebGPU standards.
Enforces professional C# coding patterns, dependency injection architectures, and code quality guidelines for modern Unity development.
Implements spatial audio, procedural sound systems, and interactive UX audio for games and mobile applications.
Architects high-performance, photorealistic and stylized VR avatar systems for cross-platform spatial computing and metaverse applications.
Implements high-performance game logic using Unity's Data-Oriented Technology Stack (DOTS), Job System, and Burst Compiler.
Implements a comprehensive AI companion progression framework featuring XP mechanics, personality evolution, and tiered level systems.
Recreates the classic 1st generation Pokémon Green experience as a fully immersive text-based RPG in Korean.
Recreates the classic Gen 1 Pokemon Green experience as a comprehensive text-based RPG featuring all 151 original Pokemon and the full Kanto region.
Synchronizes and validates data structures across different language versions of Pokemon skill sets to ensure consistency in localized files.
Configures and optimizes Unity-based game skill systems through complex JSON structures, balancing mechanics like damage, healing, and resource scaling.
Provides expert-level guidance, implementation patterns, and best practices for developing games using the Godot 4.x engine and GDScript.
Configures and implements high-performance 3D WebGL scenes using React Three Fiber and Drei within Next.js environments.
Builds sophisticated MicroPython applications for the Universe 2025 (Tufty) Badge with full MonaOS integration.
Documents and identifies function purposes, struct fields, and data types within the Super Smash Bros. Melee decompilation project.
Implements production-grade Godot 4 architecture patterns and GDScript best practices for scalable game development.
Resolves Godot engine errors, crashes, and performance bottlenecks through expert troubleshooting and GDScript debugging techniques.
Builds sophisticated 3D web experiences and interactive scenes using Three.js and React Three Fiber.
Masters professional text rendering in Unity using Signed Distance Field technology for high-performance typography and advanced visual effects.
Architects immersive theatrical experiences using branching narratives, audience participation logic, and real-time environmental storytelling systems.
Builds immersive 3D web experiences using the vanilla Three.js engine for rendering, animation, and interactive graphics.
Orchestrates the development of the Quest Keeper AI ecosystem by coordinating the Tauri frontend, RPG-MCP backend, and project documentation.
Designs and implements complex systems for encoding, analyzing, and procedurally generating human movement using Labanotation and computational geometry.
Generates complex visual art and mathematical visualizations using procedural algorithms and creative coding patterns.
Streamlines audio production and digital signal processing workflows with standardized mixing, mastering, and sound design patterns.
Builds sophisticated Python-based Text User Interfaces (TUIs) using the Textual framework for interactive terminal applications.
Validates data structures and prevents regressions in save formats and configurations for Stardew Valley mods.
Transforms abstract storytelling principles into formal, implementable algorithmic frameworks for structured narrative design.
Designs engaging gameplay loops, balanced economies, and progression systems to create immersive and interactive gaming experiences.
Simulates and debugs complex agent behaviors using ordered locale theory and trifurcated interaction models.
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